Struct EntitiesJournaling.RecordView
Record view into journal buffer.
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
public readonly struct EntitiesJournaling.RecordViewProperties
| Name | Description | 
|---|---|
| ComponentTypes | The record component types view. | 
| Data | The record payload data. | 
| DataLength | The record payload data length. | 
| DataPtr | The record payload data pointer. The content of those bytes depends on the record type. | 
| Entities | The record entities view. | 
| ExecutingSystem | The record executing system view. | 
| FrameIndex | The record frame index. | 
| Index | The record unique index. | 
| Null | |
| OriginSystem | The record origin system view. In the case of deferred changes, this will tell where the deferred command originated from. Otherwise it will be a default value. | 
| RecordType | The record type. | 
| World | The record world view. | 
Methods
| Name | Description | 
|---|---|
| Equals(object) | |
| Equals(RecordView) | |
| GetHashCode() | 
Operators
| Name | Description | 
|---|---|
| operator ==(RecordView, RecordView) | |
| operator !=(RecordView, RecordView) |