Class WorldExtensions
Variants of World methods that support unmanaged systems (ISystems)
Namespace: Unity.Entities
Assembly: solution.dll
Syntax
public static class WorldExtensionsMethods
| Name | Description | 
|---|---|
| AddSystem<T>(World) | Obsolete. Use CreateSystem<T>() instead. | 
| CreateSystem<T>(World) | Create and return a handle for an instance of a system of type  | 
| DestroySystem(World, SystemHandle) | Obsolete. Use DestroySystem(SystemHandle) instead. | 
| DestroyUnmanagedSystem(World, SystemHandle) | Obsolete. Use DestroySystem(SystemHandle) instead. | 
| GetExistingSystem<T>(World) | Return an existing handle for an instance of a system of type  | 
| GetOrCreateSystem(World, Type) | Obsolete. Use GetOrCreateSystem(Type) instead. | 
| GetOrCreateSystem<T>(World) | Retrieve the handle for an instance of a system of type  | 
| GetOrCreateUnmanagedSystem(World, Type) | Obsolete. Use GetOrCreateSystem(Type) instead. |