Method GetExistingSystem
GetExistingSystem<T>()
Return a handle to an existing instance of a system of type T in this World.
Declaration
public SystemHandle GetExistingSystem<T>() where T : ComponentSystemBaseReturns
| Type | Description | 
|---|---|
| SystemHandle | A handle to the existing instance of system type  | 
Type Parameters
| Name | Description | 
|---|---|
| T | The system type | 
GetExistingSystem(Type)
Return a handle to an existing instance of a system of type type in this World. Prefer
the version that takes a SystemTypeIndex where possible to avoid unnecessary reflection.
Declaration
public SystemHandle GetExistingSystem(Type type)Parameters
| Type | Name | Description | 
|---|---|---|
| Type | type | The system type | 
Returns
| Type | Description | 
|---|---|
| SystemHandle | A handle to the existing instance of system type  | 
GetExistingSystem(SystemTypeIndex)
Return a handle to an existing instance of a system of type type in this World. This
version avoids unnecessary reflection.
Declaration
public SystemHandle GetExistingSystem(SystemTypeIndex type)Parameters
| Type | Name | Description | 
|---|---|---|
| SystemTypeIndex | type | The system type | 
Returns
| Type | Description | 
|---|---|
| SystemHandle | A handle to the existing instance of system type  |