Delegate SystemBaseDelegates.Function
Used by compilation pipeline internally to support optional burst compilation of ISystem methods
Namespace: Unity.Entities
Assembly: solution.dll
Syntax
[Preserve]
public delegate void SystemBaseDelegates.Function(IntPtr systemPtr, IntPtr state)Parameters
| Type | Name | Description | 
|---|---|---|
| IntPtr | systemPtr | |
| IntPtr | state | The SystemState backing a system instance |