Enum SceneLoadFlags
Contains flags that control the load process for sub-scenes.
Namespace: Unity.Entities
Assembly: solution.dll
Syntax
[Flags]
public enum SceneLoadFlagsFields
| Name | Description | 
|---|---|
| BlockOnImport | Wait for the SubScene to be fully converted (only relevant for Editor and LiveLink) and its header loaded | 
| BlockOnStreamIn | Disable asynchronous streaming, SubScene section will be fully loaded during the next update of the streaming system | 
| DisableAutoLoad | Prevents adding a RequestSceneLoaded to the SubScene section entities when it gets created. If loading a GameObject scene, setting this flag is equivalent to setting activateOnLoad to false. | 
| LoadAdditive | [DEPRECATED] Set whether to load additive or not. This only applies to GameObject based scenes, not subscenes. | 
| NewInstance | Loads a new instance of the subscene |