Struct MemsetNativeArray<T>
Assign Value to each element of NativeArray
Implements
Namespace: Unity.Entities
Assembly: solution.dll
Syntax
[BurstCompile]
public struct MemsetNativeArray<T> : IJobParallelFor where T : structType Parameters
| Name | Description | 
|---|---|
| T | Type of element in NativeArray | 
Fields
| Name | Description | 
|---|---|
| Source | The destination array, to which the value is copied repeatedly. | 
| Value | The value to copy repeatedly to the destination array. | 
Methods
| Name | Description | 
|---|---|
| Execute(int) | This function is executed once for each work unit of the job, potentially concurrently. Each work unit copies one value into the destination array. |