Struct UnsafeUntypedBufferAccessor
Allow untyped access to buffers data in a chunk. The use of untyped accessor is in general not recommended and should be exploited only in very specific use case scenario.
Namespace: Unity.Entities.LowLevel.Unsafe
Assembly: solution.dll
Syntax
public struct UnsafeUntypedBufferAccessor
Properties
| Name | Description |
|---|---|
| ElementSize | The size (in bytes) of a single buffer element. |
| Length | The number of buffers in the chunk. |
Methods
| Name | Description |
|---|---|
| GetBufferCapacity(int) | Gets the current capacity of the buffer at the given |
| GetBufferLength(int) | Gets the current size of the buffer at the given |
| GetUnsafePtr(int) | Gets the unsafe pointer to buffer elements at the given |
| GetUnsafePtrAndLength(int, out int) | The unsafe pointer and length for the buffer at the given |
| GetUnsafeReadOnlyPtr(int) | Gets the read-only unsafe pointer to buffer elements at the given |
| GetUnsafeReadOnlyPtrAndLength(int, out int) | The read-only unsafe pointer and length for the buffer at the given |
| ResizeUninitialized(int, int) | Increases the buffer capacity and length of the buffer associated to the entity at the given
|