Method IsStatic
IsStatic()
Checks if the GameObject is static.
Declaration
public bool IsStatic()
Returns
| Type | Description |
|---|---|
| bool | Returns true if the GameObject is static. |
Remarks
This takes a dependency on the static state.
IsStatic(Component)
Checks if the GameObject is static for a given component.
Declaration
public bool IsStatic(Component component)
Parameters
| Type | Name | Description |
|---|---|---|
| Component | component | The Object to check. |
Returns
| Type | Description |
|---|---|
| bool | Returns true if the GameObject is static. |
Remarks
This takes a dependency on the static state.
IsStatic(GameObject)
Checks if the GameObject is static for a given GameObject.
Declaration
public bool IsStatic(GameObject gameObject)
Parameters
| Type | Name | Description |
|---|---|---|
| GameObject | gameObject | The GameObject to check |
Returns
| Type | Description |
|---|---|
| bool | Returns true if the object or one of its ancestors is static, otherwise returns false. |
Remarks
This takes a dependency on the static state