Struct EntitiesJournaling.SystemView
System view into journal buffer.
Namespace: Unity.Entities
Assembly: solution.dll
Syntax
[GenerateTestsForBurstCompatibility(RequiredUnityDefine = "(UNITY_EDITOR || DEVELOPMENT_BUILD) && !DISABLE_ENTITIES_JOURNALING")]
public readonly struct EntitiesJournaling.SystemViewProperties
| Name | Description | 
|---|---|
| Handle | The system untyped handle. | 
| Name | The system name. | 
| Type | The system type index. | 
Methods
| Name | Description | 
|---|---|
| Equals(object) | Indicates whether this instance and a specified object are equal. | 
| Equals(SystemView) | Indicates whether the current object is equal to another object of the same type. | 
| GetHashCode() | Returns the hash code for this instance. | 
| ToString() | Returns the fully qualified type name of this instance. | 
Operators
| Name | Description | 
|---|---|
| operator ==(SystemView, SystemView) | |
| operator !=(SystemView, SystemView) |