Struct EntitiesJournaling.ComponentTypeViewArray.Enumerator
Enumerator that can iterate through the EntitiesJournaling.ComponentTypeViewArray.
Namespace: Unity.Entities
Assembly: solution.dll
Syntax
[GenerateTestsForBurstCompatibility(RequiredUnityDefine = "(UNITY_EDITOR || DEVELOPMENT_BUILD) && !DISABLE_ENTITIES_JOURNALING")]
public struct EntitiesJournaling.ComponentTypeViewArray.EnumeratorProperties
| Name | Description | 
|---|---|
| Current | Gets the element in the collection at the current position of the enumerator. | 
Methods
| Name | Description | 
|---|---|
| Dispose() | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. | 
| MoveNext() | Advances the enumerator to the next element of the collection. | 
| Reset() | Sets the enumerator to its initial position, which is before the first element in the collection. |