Struct CompositeScaleSystem
Namespace: Unity.Transforms
Syntax
[BurstCompile]
[ExecuteAlways]
[UpdateInGroup(typeof(TransformSystemGroup))]
public struct CompositeScaleSystem : ISystem
Methods
| Name | Description |
|---|---|
| OnCreate(ref SystemState) | |
| OnDestroy(ref SystemState) | |
| OnUpdate(ref SystemState) |