Struct CompositeRotation
Namespace: Unity.Transforms
Syntax
[Serializable]
[WriteGroup(typeof(LocalToWorld))]
[WriteGroup(typeof(LocalToParent))]
public struct CompositeRotation : IComponentDataFields
| Name | Description | 
|---|---|
| Value | 
[Serializable]
[WriteGroup(typeof(LocalToWorld))]
[WriteGroup(typeof(LocalToParent))]
public struct CompositeRotation : IComponentData| Name | Description | 
|---|---|
| Value |