Struct Child
Namespace: Unity.Transforms
Syntax
[Serializable]
[InternalBufferCapacity(8)]
[WriteGroup(typeof(ParentScaleInverse))]
public struct Child : ISystemStateBufferElementData, IBufferElementDataFields
| Name | Description | 
|---|---|
| Value | 
[Serializable]
[InternalBufferCapacity(8)]
[WriteGroup(typeof(ParentScaleInverse))]
public struct Child : ISystemStateBufferElementData, IBufferElementData| Name | Description | 
|---|---|
| Value |