Struct WorldUnmanaged
Namespace: Unity.Entities
Syntax
[BurstCompatible]
public struct WorldUnmanagedProperties
| Name | Description | 
|---|---|
| CurrentTime | |
| EntityManager | Returns the EntityManager associated with this instance of the world. | 
| Flags | |
| MaximumDeltaTime | |
| SequenceNumber | |
| UpdateAllocator | |
| Version | 
Methods
| Name | Description | 
|---|---|
| GetExistingUnmanagedSystem(Type) | |
| GetExistingUnmanagedSystem<T>() | |
| IsSystemValid(SystemHandleUntyped) | |
| ResolveSystem<T>(SystemHandle<T>) | |
| ResolveSystemState(SystemHandleUntyped) |