Struct TypeManager.TypeInfo
Namespace: Unity.Entities
Syntax
public readonly struct TypeInfoConstructors
| Name | Description | 
|---|---|
| TypeInfo(Int32, TypeManager.TypeCategory, Int32, Int32, UInt64, UInt64, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Boolean, Int32, Int32, Int32, Int32, Int32, Int32) | 
Fields
Properties
| Name | Description | 
|---|---|
| AlignmentInChunkInBytes | |
| DebugTypeName | |
| HasBlobAssetRefs | For struct IComponentData this gurantees that there are blob asset refs For class based IComponentData it is possible that there are blob asset references. (Polymorphic referenced can not be proven statically) | 
| HasWeakAssetRefs | |
| HasWriteGroups | |
| IsZeroSized | |
| Type |