Class MemoryBinaryReader
Namespace: Unity.Entities.Serialization
Syntax
public class MemoryBinaryReader : BinaryReader, IDisposable
Constructors
| Name | Description |
|---|---|
| MemoryBinaryReader(Byte*, Int64) |
Properties
| Name | Description |
|---|---|
| Position |
Methods
| Name | Description |
|---|---|
| Dispose() | |
| ReadBytes(Void*, Int32) |
Operators
| Name | Description |
|---|---|
| Explicit(MemoryBinaryReader to BurstableMemoryBinaryReader) |