Struct BurstableMemoryBinaryReader
Namespace: Unity.Entities.Serialization
Syntax
[BurstCompatible]
public struct BurstableMemoryBinaryReader : BinaryReader, IDisposable
Constructors
| Name | Description |
|---|---|
| BurstableMemoryBinaryReader(Byte*, Int64) |
Properties
| Name | Description |
|---|---|
| Position |
Methods
| Name | Description |
|---|---|
| Dispose() | |
| ReadByte() | |
| ReadBytes(Void*, Int32) | |
| ReadInt() | |
| ReadULong() |