Struct SceneReference
Namespace: Unity.Entities
Syntax
public struct SceneReference : IComponentData, IEquatable<SceneReference>Constructors
| Name | Description | 
|---|---|
| SceneReference(EntitySceneReference) | 
Fields
| Name | Description | 
|---|---|
| SceneGUID | 
Methods
| Name | Description | 
|---|---|
| Equals(SceneReference) | |
| GetHashCode() |