Struct ManagedComponentAccessor<T>
Namespace: Unity.Entities
Syntax
public struct ManagedComponentAccessor<T>
    where T : classType Parameters
| Name | Description | 
|---|---|
| T | 
Properties
| Name | Description | 
|---|---|
| Item[Int32] | |
| Length | 
public struct ManagedComponentAccessor<T>
    where T : class| Name | Description | 
|---|---|
| T | 
| Name | Description | 
|---|---|
| Item[Int32] | |
| Length |