Struct Hash128
Namespace: Unity.Entities
Syntax
[Serializable]
public struct Hash128 : IEquatable<Hash128>, IComparable<Hash128>Constructors
| Name | Description | 
|---|---|
| Hash128(String) | Construct a hash from a 32 character hex string If the string has the incorrect length or non-hex characters the Value will be all 0 | 
| Hash128(UInt32, UInt32, UInt32, UInt32) | |
| Hash128(uint4) | 
Fields
| Name | Description | 
|---|---|
| Value | 
Properties
| Name | Description | 
|---|---|
| IsValid | 
Methods
| Name | Description | 
|---|---|
| CompareTo(Hash128) | |
| Equals(Object) | |
| Equals(Hash128) | |
| GetHashCode() | |
| ToString() | 
Operators
| Name | Description | 
|---|---|
| Equality(Hash128, Hash128) | |
| GreaterThan(Hash128, Hash128) | |
| Inequality(Hash128, Hash128) | |
| LessThan(Hash128, Hash128) |