Method CreateEntityRemapArray
CreateEntityRemapArray(Allocator)
Creates a remapping array with one element for each entity in the World.
Declaration
public NativeArray<EntityRemapUtility.EntityRemapInfo> CreateEntityRemapArray(Allocator allocator)Parameters
| Type | Name | Description | 
|---|---|---|
| Allocator | allocator | The type of memory allocation to use when creating the array. | 
Returns
| Type | Description | 
|---|---|
| NativeArray<EntityRemapUtility.EntityRemapInfo> | An array containing a no-op identity transformation for each entity. |