Struct EntityChanges
Namespace: Unity.Entities
Syntax
public readonly struct EntityChanges : IDisposableConstructors
| Name | Description | 
|---|---|
| EntityChanges(EntityChangeSet, EntityChangeSet) | 
Properties
| Name | Description | 
|---|---|
| AnyChanges | |
| ForwardChangeSet | |
| HasForwardChangeSet | |
| HasReverseChangeSet | |
| ReverseChangeSet | 
Methods
| Name | Description | 
|---|---|
| Dispose() |