Class UpdateBeforeAttribute
Namespace: Unity.Entities
Syntax
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
public class UpdateBeforeAttribute : Attribute, _Attribute
Constructors
UpdateBeforeAttribute(Type)
Declaration
public UpdateBeforeAttribute(Type systemType)
Parameters
| Type | Name | Description |
|---|---|---|
| Type | systemType |
Properties
SystemType
Declaration
public Type SystemType { get; }
Property Value
| Type | Description |
|---|---|
| Type |