Class MemoryBinaryWriter
Namespace: Unity.Entities.Serialization
Syntax
public class MemoryBinaryWriter : BinaryWriter, IDisposable
Properties
Data
Declaration
public byte *Data { get; }
Property Value
| Type | Description |
|---|---|
| Byte* |
Length
Declaration
public int Length { get; }
Property Value
| Type | Description |
|---|---|
| Int32 |
Methods
Dispose()
Declaration
public void Dispose()
WriteBytes(Void*, Int32)
Declaration
public void WriteBytes(void *data, int bytes)
Parameters
| Type | Name | Description |
|---|---|---|
| Void* | data | |
| Int32 | bytes |