Struct ArchetypeChunkBufferType<T>
Namespace: Unity.Entities
Syntax
public struct ArchetypeChunkBufferType<T>
where T : struct, IBufferElementData
Type Parameters
| Name | Description |
|---|---|
| T |
Properties
GlobalSystemVersion
Declaration
public uint GlobalSystemVersion { get; }
Property Value
| Type | Description |
|---|---|
| UInt32 |
IsReadOnly
Declaration
public bool IsReadOnly { get; }
Property Value
| Type | Description |
|---|---|
| Boolean |