Class SerializeUtilityHybrid
Inheritance
System.Object
SerializeUtilityHybrid
Syntax
public class SerializeUtilityHybrid
Methods
Deserialize(EntityManager, BinaryReader, GameObject)
Declaration
public static void Deserialize(EntityManager manager, BinaryReader reader, GameObject sharedData)
Parameters
DeserializeSharedComponents(EntityManager, GameObject, String)
Declaration
public static int DeserializeSharedComponents(EntityManager manager, GameObject gameobject, string debugSceneName)
Parameters
Type |
Name |
Description |
EntityManager |
manager |
|
GameObject |
gameobject |
|
System.String |
debugSceneName |
|
Returns
Type |
Description |
System.Int32 |
|
ReleaseSharedComponents(ExclusiveEntityTransaction, Int32)
Declaration
public static void ReleaseSharedComponents(ExclusiveEntityTransaction transaction, int sharedComponentCount)
Parameters
Serialize(EntityManager, BinaryWriter, out GameObject)
Declaration
public static void Serialize(EntityManager manager, BinaryWriter writer, out GameObject sharedData)
Parameters
Serialize(EntityManager, BinaryWriter, out GameObject, NativeArray<EntityRemapUtility.EntityRemapInfo>)
Declaration
public static void Serialize(EntityManager manager, BinaryWriter writer, out GameObject sharedData, NativeArray<EntityRemapUtility.EntityRemapInfo> entityRemapInfos)
Parameters
SerializeSharedComponents(EntityManager, Int32[])
Declaration
public static GameObject SerializeSharedComponents(EntityManager manager, int[] sharedComponentIndices)
Parameters
Type |
Name |
Description |
EntityManager |
manager |
|
System.Int32[] |
sharedComponentIndices |
|
Returns
Type |
Description |
GameObject |
|