docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class TrackedObject

    Inheritance
    object
    InputControlProvider
    ActionMapInput
    TrackedObject
    Inherited Members
    ActionMapInput.actionMap
    ActionMapInput.controlScheme
    ActionMapInput.active
    ActionMapInput.autoReinitialize
    ActionMapInput.blockSubsequent
    ActionMapInput.resetOnActiveChanged
    ActionMapInput.onStatusChange
    ActionMapInput.Create(ActionMap)
    ActionMapInput.TryInitializeWithDevices(IEnumerable<InputDevice>, IEnumerable<InputDevice>)
    ActionMapInput.ResetControl(InputControl)
    ActionMapInput.CurrentlyUsesDevice(InputDevice)
    ActionMapInput.ProcessEvent(InputEvent)
    ActionMapInput.Reset(bool)
    ActionMapInput.GetCurrentlyUsedDevices()
    ActionMapInput.BeginFrame()
    ActionMapInput.EndFrame()
    ActionMapInput.GetPrimarySourceName(int, string)
    ActionMapInput.BindControl(InputControlDescriptor, InputControl, bool)
    ActionMapInput.RevertCustomizations()
    InputControlProvider.controlDataList
    InputControlProvider.state
    InputControlProvider.SetControls(List<InputControlData>)
    InputControlProvider.GetControlData(int)
    InputControlProvider.controlCount
    InputControlProvider.this[int]
    InputControlProvider.this[string]
    InputControlProvider.SetControlNameOverride(int, string)
    InputControlProvider.lastEventTime
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.InputNew
    Assembly: solution.dll
    Syntax
    public class TrackedObject : ActionMapInput

    Constructors

    Name Description
    TrackedObject(ActionMap)

    Properties

    Name Description
    leftPosition
    leftPositionX
    leftPositionY
    leftPositionZ
    leftRotation
    leftRotationW
    leftRotationX
    leftRotationY
    leftRotationZ
    rightPosition
    rightPositionX
    rightPositionY
    rightPositionZ
    rightRotation
    rightRotationW
    rightRotationX
    rightRotationY
    rightRotationZ
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)