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    Struct Touch

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEngine.InputNew
    Assembly: solution.dll
    Syntax
    public struct Touch

    Fields

    Name Description
    delta
    deltaTime
    diameter
    fingerId
    phase
    position
    rawPosition
    time

    Properties

    Name Description
    isValid
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