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    Class InputEvent

    Inheritance
    object
    InputEvent
    GenericControlEvent
    GestureEvent
    KeyEvent
    KeyboardEvent
    PointerEvent
    TextEvent
    TouchEvent
    VREvent
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.InputNew
    Assembly: solution.dll
    Syntax
    public abstract class InputEvent

    Properties

    Name Description
    device
    deviceIndex
    deviceType
    time

    Methods

    Name Description
    ToString()

    Returns a string that represents the current object.

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