Class UsesControlSpatialHintingMethods
Extension methods for implementors of IUsesControlSpatialHinting
Inherited Members
Namespace: Unity.EditorXR.Interfaces
Assembly: solution.dll
Syntax
public static class UsesControlSpatialHintingMethods
Methods
Name | Description |
---|---|
PulseSpatialHintScrollArrows(IUsesControlSpatialHinting) | Visually pulse the spatial-scroll arrows; the arrows shown when performing a spatial scroll |
SetSpatialHintContainerRotation(IUsesControlSpatialHinting, Quaternion) | Set the rotation of the spatial hint visuals container game object |
SetSpatialHintControlNode(IUsesControlSpatialHinting, Node) | Set reference to the object, RayOrigin, controlling the Spatial Hint visuals Each control-object has it's spatial scrolling processed independently |
SetSpatialHintDragThresholdTriggerPosition(IUsesControlSpatialHinting, Vector3) | Set the magnitude at which the user will trigger spatial scrolling |
SetSpatialHintLookAtRotation(IUsesControlSpatialHinting, Vector3) | Set the LookAt target |
SetSpatialHintPosition(IUsesControlSpatialHinting, Vector3) | Set the position of the spatial hint visuals |
SetSpatialHintShowHideRotationTarget(IUsesControlSpatialHinting, Vector3) | Sets the target for the spatial hint visuals to look at while performing an animated show or hide |
SetSpatialHintState(IUsesControlSpatialHinting, SpatialHintState) | Set the spatial hint state |