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    Interface IUsesControlSpatialHinting

    Gives decorated class ability to control spatial-hinting visuals.

    Spatial-Hinting visuals are displayed when performing a spatial-input action, such as spatial-scrolling These visual elements assist the user in seeing which spatial direction(s) will reveal/allow additional spatial interaction(s).

    Inherited Members
    IFunctionalitySubscriber<IProvidesControlSpatialHinting>.provider
    Namespace: Unity.EditorXR.Interfaces
    Assembly: solution.dll
    Syntax
    public interface IUsesControlSpatialHinting : IFunctionalitySubscriber<IProvidesControlSpatialHinting>, IFunctionalitySubscriber

    Extension Methods

    UsesControlSpatialHintingMethods.PulseSpatialHintScrollArrows(IUsesControlSpatialHinting)
    UsesControlSpatialHintingMethods.SetSpatialHintContainerRotation(IUsesControlSpatialHinting, Quaternion)
    UsesControlSpatialHintingMethods.SetSpatialHintControlNode(IUsesControlSpatialHinting, Node)
    UsesControlSpatialHintingMethods.SetSpatialHintDragThresholdTriggerPosition(IUsesControlSpatialHinting, Vector3)
    UsesControlSpatialHintingMethods.SetSpatialHintLookAtRotation(IUsesControlSpatialHinting, Vector3)
    UsesControlSpatialHintingMethods.SetSpatialHintPosition(IUsesControlSpatialHinting, Vector3)
    UsesControlSpatialHintingMethods.SetSpatialHintShowHideRotationTarget(IUsesControlSpatialHinting, Vector3)
    UsesControlSpatialHintingMethods.SetSpatialHintState(IUsesControlSpatialHinting, SpatialHintState)
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