Interface IMenu
Declares a class as a system-level menu
Namespace: Unity.EditorXR.Interfaces
Assembly: solution.dll
Syntax
public interface IMenu
Properties
| Name | Description |
|---|---|
| gameObject | GameObject that this component is attached to |
| localBounds | The local bounds of this menu |
| menuContent | Root GameObject for visible menu content |
| menuHideFlags | Visibility state of this menu |
| priority | The priority of this menu for deciding which menu should be visible if multiple menus overlap |