Interface IMenu
Declares a class as a system-level menu
Namespace: Unity.EditorXR.Interfaces
Assembly: solution.dll
Syntax
public interface IMenu
Properties
Name | Description |
---|---|
gameObject | GameObject that this component is attached to |
localBounds | The local bounds of this menu |
menuContent | Root GameObject for visible menu content |
menuHideFlags | Visibility state of this menu |
priority | The priority of this menu for deciding which menu should be visible if multiple menus overlap |