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    Interface IMenu

    Declares a class as a system-level menu

    Namespace: Unity.EditorXR.Interfaces
    Assembly: solution.dll
    Syntax
    public interface IMenu

    Properties

    Name Description
    gameObject

    GameObject that this component is attached to

    localBounds

    The local bounds of this menu

    menuContent

    Root GameObject for visible menu content

    menuHideFlags

    Visibility state of this menu

    priority

    The priority of this menu for deciding which menu should be visible if multiple menus overlap

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