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    Struct DirectSelectionData

    Stores the state of a direct selection

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.EditorXR.Interfaces
    Assembly: solution.dll
    Syntax
    public struct DirectSelectionData

    Properties

    Name Description
    contactPoint

    The point in world space where the tester intersects with the object

    gameObject

    The object which is selected

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