docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Interface IUsesHandedRayOrigin

    Adds Node information to IUsesRayOrigin to determine which hand the tool is attached to

    Inherited Members
    IUsesRayOrigin.rayOrigin
    IUsesNode.node
    Namespace: Unity.EditorXR
    Assembly: solution.dll
    Syntax
    public interface IUsesHandedRayOrigin : IUsesRayOrigin, IUsesNode
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)