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    Interface IProxy

    Declares a class as being a proxy for an input device

    Namespace: Unity.EditorXR
    Assembly: solution.dll
    Syntax
    public interface IProxy

    Properties

    Name Description
    active

    Whether the proxy is present and active

    alternateMenuOrigins

    Origins for alternate menus Key = ray origin Value = alternate menu transform

    fieldGrabOrigins

    Origins for grabbed list fields Key = ray origin Value = field grab transform

    hidden

    Whether the proxy is not visible

    menuOrigins

    Origins for where menus show (e.g. main menu) Key = ray origin Value = preview transform

    previewOrigins

    Origins for asset previews Key = ray origin Value = preview transform

    rayOrigins

    The ray origin for each proxy node

    trackedObjectInput

    Provided to a proxy for device input (e.g. position / rotation)

    Events

    Name Description
    activeChanged

    Event called when the active property changes

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