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    Class AffordanceAnimationDefinition

    Definition containing data utilized to change the translation/rotation of an affordance

    Inheritance
    object
    AffordanceAnimationDefinition
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.EditorXR.Core
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class AffordanceAnimationDefinition

    Properties

    Name Description
    max

    The maximum value to which an affordance can be translated/rotated

    min

    The minimum value to which an affordance can be translated/rotated

    reverseForRightHand

    Bool denoting that the defined translation/rotation should be reversed for the right hand

    rotateAxes

    The axes on which to perform rotation of an affordance

    translateAxes

    The axes on which to perform translation of an affordance

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