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    Interface IStore<TState>

    Representation of a Redux Store.

    Inherited Members
    IDispatchable.Dispatch(IAction)
    IDispatchable.dispatcher
    IDisposable.Dispose()
    IStateProvider<TState>.GetState()
    INotifiable<TState>.Subscribe<TSelected>(Selector<TState, TSelected>, Listener<TSelected>, SubscribeOptions<TSelected>)
    INotifiable<TState>.Unsubscribe(ISubscription<TState>)
    INotifiable<TState>.NotifySubscribers()
    Namespace: Unity.AppUI.Redux
    Assembly: Unity.AppUI.Redux.dll
    Syntax
    public interface IStore<TState> : IStore, IDispatchable, IDisposable, IStateProvider<TState>, INotifiable<TState>
    Type Parameters
    Name Description
    TState

    The type of the store state.

    Properties

    reducer

    The reducer function that will be used to update the state.

    Declaration
    Reducer<TState> reducer { get; }
    Property Value
    Type Description
    Reducer<TState>

    Extension Methods

    StoreExtensions.Dispatch(IDispatchable, string)
    StoreExtensions.Dispatch(IDispatchable, ActionCreator)
    StoreExtensions.DispatchAsyncThunkCoroutine<TPayload, TArg>(IDispatchable, AsyncThunkAction<TPayload, TArg>, CancellationToken)
    StoreExtensions.DispatchAsyncThunk<TPayload, TArg>(IDispatchable, AsyncThunkAction<TPayload, TArg>, CancellationToken)
    StoreExtensions.Dispatch<TPayload>(IDispatchable, string, TPayload)
    StoreExtensions.Dispatch<TPayload>(IDispatchable, ActionCreator<TPayload>, TPayload)
    StoreExtensions.Subscribe<TStoreState>(INotifiable<TStoreState>, Listener<TStoreState>, SubscribeOptions<TStoreState>)
    StoreExtensions.GetState<TState, TSelected>(IStateProvider<TState>, Selector<TState, TSelected>)
    InstrumentedStoreExtensions.AsInstrumentedStore<TState>(IStore<TState>)
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