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    Class StoryBookFloatProperty

    This class defines a float property for a StoryBookComponent.

    Inheritance
    object
    StoryBookComponentProperty
    StoryBookFloatProperty
    Inherited Members
    StoryBookComponentProperty.name
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.AppUI.Editor
    Assembly: Unity.AppUI.Editor.dll
    Syntax
    public class StoryBookFloatProperty : StoryBookComponentProperty

    Constructors

    StoryBookFloatProperty(string, Func<VisualElement, float>, Action<VisualElement, float>)

    Constructor.

    Declaration
    public StoryBookFloatProperty(string name, Func<VisualElement, float> getter, Action<VisualElement, float> setter)
    Parameters
    Type Name Description
    string name

    The name of the property.

    Func<VisualElement, float> getter

    The getter of the property.

    Action<VisualElement, float> setter

    The setter of the property.

    Properties

    getter

    The getter of the property.

    Declaration
    public Func<VisualElement, float> getter { get; set; }
    Property Value
    Type Description
    Func<VisualElement, float>

    setter

    The setter of the property.

    Declaration
    public Action<VisualElement, float> setter { get; set; }
    Property Value
    Type Description
    Action<VisualElement, float>
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