Class KeyboardFocusController
A Manipulator that adds a class to the target element when it is keyboard focused. This is useful for accessibility purposes.
Implements
Inherited Members
Namespace: Unity.AppUI.UI
Assembly: solution.dll
Syntax
public class KeyboardFocusController : Manipulator, IManipulator
Constructors
Name | Description |
---|---|
KeyboardFocusController(EventCallback<FocusInEvent>, EventCallback<FocusInEvent>, EventCallback<FocusOutEvent>) | Construct a KeyboardFocusController. |
Properties
Name | Description |
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keyboardFocused | Check if the target element is keyboard focused. |
Methods
Name | Description |
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RegisterCallbacksOnTarget() | Called to register event callbacks on the target element. |
UnregisterCallbacksFromTarget() | Called to unregister event callbacks from the target element. |