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    Class Styles

    General usage styling classes for UI components.

    Inheritance
    object
    Styles
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.AppUI.UI
    Assembly: solution.dll
    Syntax
    public static class Styles

    Fields

    Name Description
    activeUssClassName

    The styling class used to set an "active" pseudo-state on a element.

    checkedUssClassName

    The styling class used to set a "checked" pseudo-state on a element.

    elevationUssClassName

    The styling class used to set an element's elevation.

    focusedUssClassName

    The styling class used to set a "focus" pseudo-state on a element.

    hiddenUssClassName

    The styling class used to hide an element completely.

    hoveredUssClassName

    The styling class used to set a "hover" pseudo-state on a element.

    intermediateUssClassName

    The styling class used to set an "intermediate" pseudo-state on a element.

    invalidUssClassName

    The styling class used to set an "invalid" pseudo-state on a element.

    keyboardFocusUssClassName

    The styling class used to set a "keyboard-focus" pseudo-state on a element.

    lastChildUssClassName

    The styling class used to set a ":last-child" pseudo-state on a element.

    noArrowUssClassName

    Used in popups to hide the arrow/tip.

    openUssClassName

    The styling class used to set an "open" pseudo-state on a element.

    selectedUssClassName

    The styling class used to set a "selected" pseudo-state on a element.

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