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    Class NavDestination

    NavDestination represents one node within an overall navigation graph.

    Destinations declare a set of actions that they support. These actions form a navigation API for the destination; the same actions declared on different destinations that fill similar roles allow application code to navigate based on semantic intent.

    Each destination has a set of arguments that will be applied when navigating to that destination. Any default values for those arguments can be overridden at the time of navigation.
    Inheritance
    object
    Object
    ScriptableObject
    NavGraphViewNode
    NavGraphViewHierarchicalNode
    NavDestination
    Inherited Members
    NavGraphViewHierarchicalNode.parent
    NavGraphViewHierarchicalNode.actions
    NavGraphViewHierarchicalNode.label
    NavGraphViewNode.guid
    NavGraphViewNode.position
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.AppUI.Navigation
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class NavDestination : NavGraphViewHierarchicalNode

    Properties

    Name Description
    arguments

    The arguments supported by this destination.

    showAppBar

    Weathers or not to show the app bar when navigating to this destination.

    showBackButton

    Weathers or not to show the back button when navigating to this destination.

    showBottomNavBar

    Weathers or not to show the bottom navigation bar when navigating to this destination.

    showDrawer

    Weathers or not to show the drawer when navigating to this destination.

    showNavigationRail

    Weathers or not to show the navigation rail when navigating to this destination.

    template

    The screen to use when navigating to this destination.

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