Field targetCamera
The camera used to raycast against World-Space UI Panels.
Namespace: Unity.AppUI.Core
Assembly: solution.dll
Syntax
[Tooltip("The camera used to raycast against WorldSpace UI Panels.\nYou can also use WorldSpaceUIDocument.customRayFunc property to use a custom Ray computation method.")]
public Camera targetCamera
Returns
Type | Description |
---|---|
Camera |