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    Class StoryBookComponent

    A StoryBookComponent is a component that can be used as a StoryBookPage.

    Inheritance
    Object
    StoryBookComponent
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.AppUI.Editor
    Syntax
    public abstract class StoryBookComponent

    Fields

    m_Properties

    The list of properties (used internally).

    Declaration
    protected readonly List<StoryBookComponentProperty> m_Properties
    Field Value
    Type Description
    List<StoryBookComponentProperty>

    Properties

    properties

    The properties of the component.

    Declaration
    public IEnumerable<StoryBookComponentProperty> properties { get; }
    Property Value
    Type Description
    IEnumerable<StoryBookComponentProperty>

    uiElementType

    The type of the UI element.

    Declaration
    public virtual Type uiElementType { get; }
    Property Value
    Type Description
    Type

    Methods

    Setup(VisualElement)

    Setup the component.

    Declaration
    public virtual void Setup(VisualElement element)
    Parameters
    Type Name Description
    VisualElement element

    The element to setup.

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