Namespace UnityEngine.Dt.App.Core
Classes
AppUI
The main entry point for the App UI system.
AppUIManager
The main manager for the AppUI system. This class is responsible for managing the main looper, the notification manager and the settings. It also provides access to them.
AppUIManagerBehaviour
A MonoBehaviour which is responsible for updating the AppUI system every frame.
AppUISettings
The settings for the App UI system.
Handler
Handler gives you the ability to send and receive Message objects.
When you create a new Handler it is bound to a Looper. It will deliver messages to that Looper's message queue and execute them.
Looper
An object that contains its own message queue and its own running loop for dequeuing messages to pass them to Handler targets.
Message
An object passed in a message queue.
Platform
Utility methods and properties related to the Target Platform.
WorldSpaceUIDocument
A MonoBehaviour which allows to display a UIDocument in World-Space.
Structs
ApplicationContext
The ApplicationContext provides the current context of the application.
ColorEntry
A struct representing a color entry in a gradient.
Enums
DismissType
Every possible reason why a Notification element can be dismissed.
HapticFeedbackType
The type of haptic feedback to trigger.
NotificationDuration
The duration for a Notification to be displayed on the screen.