- Bee.Toolchain.Extension
- ForPatching
- Mono.Options
- NUnit.Framework
- NUnit.Framework.Interfaces
- TinyInternal.Bridge
- Unity.Baselib.LowLevel
- Unity.Burst
- Unity.Burst.LowLevel
-
Unity.Collections
- Allocator
- DeallocateOnJobCompletionAttribute
- NativeArray<T>
- NativeArray<T>.Enumerator
- NativeArray<T>.ReadOnly
- NativeArrayOptions
- NativeContainerIsAtomicWriteOnlyAttribute
- NativeDisableParallelForRestrictionAttribute
- NativeLeakDetection
- NativeLeakDetectionMode
- NativeSlice<T>
- NativeSlice<T>.Enumerator
- NativeSliceExtensions
- ReadOnlyAttribute
- WriteAccessRequiredAttribute
- WriteOnlyAttribute
-
Unity.Collections.LowLevel.Unsafe
- NativeArrayUnsafeUtility
- NativeContainerAttribute
- NativeContainerIsReadOnly
- NativeContainerSupportsDeallocateOnJobCompletionAttribute
- NativeContainerSupportsDeferredConvertListToArray
- NativeContainerSupportsMinMaxWriteRestriction
- NativeDisableContainerSafetyRestrictionAttribute
- NativeDisableUnsafePtrRestrictionAttribute
- NativeSetClassTypeToNullOnSchedule
- NativeSetThreadIndexAttribute
- NativeSliceUnsafeUtility
- UnsafeUtility
- Unity.Core
- Unity.Entities.Runtime
- Unity.Entities.Runtime.Build
- Unity.IL2CPP.IntegrationTests.Tiny
- Unity.Jobs
-
Unity.Jobs.LowLevel.Unsafe
- JobHandleUnsafeUtility
- JobMetaData
- JobProducerTypeAttribute
- JobRanges
- JobsUtility
- JobsUtility.JobScheduleParameters
- JobsUtility.ManagedJobDelegate
- JobsUtility.ManagedJobForEachDelegate
- JobsUtility.ManagedJobMarshalDelegate
- JobsUtility.MinMax
- JobsUtility.ReflectionDataProxy
- JobType
- ScheduleMode
- WorkStealingState
- Unity.Profiling
- Unity.Profiling.LowLevel
- Unity.Profiling.LowLevel.Unsafe
- Unity.Tiny.EntryPoint
- Unity.ZeroPlayer
- UnityEngine
- UnityEngine.Assertions
- UnityEngine.Bindings
- UnityEngine.Events
- UnityEngine.Internal
- UnityEngine.Networking.PlayerConnection
- UnityEngine.Profiling
- UnityEngine.Scripting
- UnityEngine.Serialization