Class EntityConversionPreview
Inheritance
EntityConversionPreview
Syntax
public class EntityConversionPreview : ObjectPreview
Methods
GetCurrentlySelectedWorld()
Gets the currently selected in the preview window for the current session.
Declaration
public static World GetCurrentlySelectedWorld()
Returns
Type |
Description |
World |
The currently selected .
|
GetPreviewTitle()
Called to get the content label of the preview header.
Declaration
public override GUIContent GetPreviewTitle()
Returns
Type |
Description |
GUIContent |
|
HasPreviewGUI()
Called to determine if the targeted can be previewed in its current state.
Declaration
public override bool HasPreviewGUI()
Returns
Initialize(UnityEngine.Object[])
Called when the preview gets created.
Declaration
public override void Initialize(UnityEngine.Object[] targets)
Parameters
Type |
Name |
Description |
UnityEngine.Object[] |
targets |
The selected to preview.
|
OnPreviewGUI(Rect, GUIStyle)
Called to implement custom controls in the preview window.
Declaration
public override void OnPreviewGUI(Rect r, GUIStyle background)
Parameters
Type |
Name |
Description |
Rect |
r |
|
GUIStyle |
background |
|
OnPreviewSettings()
Called to implement custom controls in the preview header.
Declaration
public override void OnPreviewSettings()
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