Changelog | DOTS Editor | 0.11.0-preview.3
Changelog
[0.11.0] - 2020-10-06
Added
Added a new backend for inspecting an Entity. It is used by default when installing the com.unity.dots.editor package, but it can be turned on and off through the DOTS Editor preferences menu.
Entities window: Added autocompletion for component type when filtering entities with c:...
Changed
Systems window: Now shows a message when no system match the requested search
Systems Window: Now shows an error message when failing to resolve a component type name when typing c:mycomponent
Updated package com.unity.entities to 0.16.0-preview.21
Updated package com.unity.jobs to 0.7.0-preview.17
Updated package com.unity.properties to 1.5.0-preview
Updated package com.unity.properties.ui to 1.5.0-preview
Updated package com.unity.serialization to 1.5.0-preview
Updated package com.unity.burst to 1.3.7
Fixed
Entities Window: Fixed an issue where the search filter would not be applied after changing the selected world
Entities Window: Improved error handling when incrementally updating the view model, fixing native memory leaks
Entities Window: Now properly unsubscribes to selection change event
Entities Window: Fixed a null reference issue when selecting an entity
Systems Window: Fixed an issue where the details section contents keep changing while searching
Systems Window: Fixed an issue where searching returns the wrong results
Systems Window: Fixed an issue where the details section can sometimes hide the selected system
Systems Window: Fixed an issue where deselecting a component would remove the substring from the entire search string
[0.10.0] - 2020-08-14
Changed
Entities window: Improved change detector performance
Entities window: Added specific view when no world exists
Systems window: Added specific view when no world exists
Updated package com.unity.entities to 0.14.0-preview.18
Updated package com.unity.jobs to 0.5.0-preview.14
Updated package com.unity.properties to 1.4.3-preview
Updated package com.unity.properties.ui to 1.4.3-preview
Updated package com.unity.serialization to 1.4.3-preview
Updated package com.unity.test-framework.performance to 2.3.1-preview
Fixed
Systems window: Removed unnecessary code running after the window is closed
[0.9.0] - 2020-07-24
Changed
Updated package com.unity.entities to 0.13.0-preview.24
Updated package com.unity.jobs to 0.4.0-preview.18
Updated package com.unity.properties to 1.3.1-preview
Updated package com.unity.properties.ui to 1.3.1-preview
Updated package com.unity.serialization to 1.3.1-preview
Updated package com.unity.burst to 1.3.2
Minimum Unity version required is now 2020.1.0b15
[0.8.2] - 2020-07-21
Fixed
Entities Window: Fixed entity selection in Unity 2020.2
[0.8.1] - 2020-07-20
Fixed
Entities Window: Now supports non-default world bootstrappers (works with netcode setup and custom user world bootstrappers)
Entities Window: Inspector now clears selection when deselecting an entity
Entities Window: Window selection now clears when selecting something else in the editor
Entities Window: Search by any component type instead of only IComponentData and ISharedComponentData
Entities Window: Made component types case insensitive in search
Entities Window: Now supports duplicate component type name (if multiple types are found all of them will be used in the search)
Entities Window: Now always shows results as a listview instead of a mix of treeview/listview based on the search
Entities Window: Now shows an error message when failing to resolve a component type name when typing c:mycomponent
Entities Window: Now shows a message when no entity match the requested search
Entities Window: Changed visual elements height from 20px to 16px
System Window: Fixed the issue with cropped system name becoming un-cropped for a moment upon tree view refresh
System Window: Changed visual elements height from 20px to 16px
Fixed restoration of the previously selected world after domain reload
[0.8.0] - 2020-06-18
Added
Entities window was added, accessible through Window > DOTS > Entities
Fixed
Systems Window: Fixed systems not appearing in non-default world
Systems Window: Fixed system name/entityCount/runningTime label misalignment
Systems Window: Fixed issue where adding a system in multiple groups would log errors
Fixed constant inspector repainting triggered by selecting a non-converted GameObject
Changed
Systems Window: The search field is now visible by default and will persist its state across domain reloads
Systems Window: Updated disabled systems with "-" instead of 0 for entity matching count and running time
Systems Window: The window can now be opened under 'Window > DOTS > Systems' instead of 'Window > DOTS > Systems Schedule'
Systems Window: Removed "Show Inactive Systems" option from settings menu so that all systems are shown
Updated package com.unity.entities to 0.11.1-preview.4
Updated package com.unity.jobs to 0.2.10-preview.12
[0.7.0] - 2020-05-25
Changed
Updated System windows to be public
Updated minimum Unity version to 2019.3.12f1
Updated package com.unity.entities to 0.11.0-preview.7
Updated package com.unity.jobs to 0.2.10-preview.11
Updated package com.unity.burst to 1.3.0-preview.12
[0.6.0] - 2020-05-01
Added
Added package com.unity.test-framework.performance version 2.0.8-preview as a dependency
Changed
Updated package com.unity.entities from 0.9.0-preview.6 to 0.10.1-preview.6
Updated package com.unity.properties from 1.1.1-preview to 1.2.0-preview
Updated package com.unity.serialization from 1.1.1-preview to 1.2.0-preview
Updated package com.unity.properties.ui from 1.1.1-preview to 1.2.0-preview
Updated package com.unity.jobs from 0.2.8-preview.3 to 0.2.10-preview.3
Updated package com.unity.burst from 1.3.0-preview.7 to 1.3.0-preview.10
[0.5.1] - 2020-04-27
Changed
Updated package dependencies
[0.5.0] - 2020-04-09
Changed
Updated package dependencies
[0.4.0] - 2020-03-17
Changed
Updated package dependencies
[0.3.0] - 2020-01-17
Changed
Updated package dependencies
Fixed
Fixed multi-selected GameObjects conversion toggle issue
Fixed inaccurate conversion message
[0.2.0] - 2020-01-14
Changed
Updated package dependencies
[0.1.0] - 2019-11-26
Added
Added Entity Conversion preview window to the inspector when a GameObject in a subscene is selected
Added a "ConvertToEntity" checkbox to enable and disable GameObject to Entity conversion
Added redundant "ConvertToEntity" component warning in Subscenes