Struct TouchEvent
Representation of a single touch event coming from a Device Simulator. Subscribe to DeviceSimulator.touchScreenInput to receive these events.
Namespace: UnityEditor.DeviceSimulation
Syntax
public struct TouchEvent
Properties
| Name | Description | 
|---|---|
| phase | Phase of the touch event.  | 
| position | On-screen position of the touch event. The zero point is at the bottom-left corner of the screen in pixel coordinates.  | 
| touchId | The unique identifier for the touch. Unity reuses identifiers after the touch ends.  |