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    Struct TouchEvent

    Representation of a single touch event coming from a Device Simulator. Subscribe to DeviceSimulator.touchScreenInput to receive these events.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.DeviceSimulation
    Assembly: Unity.DeviceSimulator.Editor.dll
    Syntax
    public struct TouchEvent

    Properties

    Name Description
    phase

    Phase of the touch event.

    position

    On-screen position of the touch event. The zero point is at the bottom-left corner of the screen in pixel coordinates.

    touchId

    The unique identifier for the touch. Unity reuses identifiers after the touch ends.

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