Changelog
The format is based on Keep a Changelog
and this project adheres to Semantic Versioning.
[1.1.0-preview] - 2019-09-26
Added
- Project Settings -> Device Simulator
- SystemInfo simulation from arbitrary assemblies. Assembly list in Project Settings
- Spacer lines between foldouts in the control panel for visual clarity
Changed
- "Use Player Settings" toggle was renamed to "Override Player Settings". Its function was also inverted
- New device rotation icons
Fixed
- Control panel now has a scroll view. UI elements no longer overlap each other when they don't fit
- UI elements from control panel no longer bleed into device panel
- Fixed "Layout update is struggling to process current layout (consider simplifying to avoid recursive layout)" error
[1.0.0-preview] - 2019-09-23
Added
- Simulating SystemInfo if called directly from Assembly-CSharp
- Warning is shown if simulator window is not active, which happens when some other simulator or game window owns rendering
- Simulating windowed mode on Android
- Simulating Screen.cutouts
- Highlight Safe Area toggle
- Documentation
Changed
- Fit to Screen is now a toggle
- DeviceInfo format was changed to include multiple graphics APIs
[0.1.0-preview.1] - 2019-08-21
This is the first release of Unity Device Simulator Package.
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